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Category Archives: Design

30 for 30 did a fantastic documentary about Bo Jackson. As I was watching the documentary, the design fanboy in me found myself taking screen shots of the illustrations and typography. After the doc I had to find out who the hell was behind these amazing illustrations and designs. The illustrator is a familiar Grantland contributor Mick Duzyj and the Agency is Doubleday & Cartwright. 

Also for you Tecmo Bowl fans out there I took a screen shot of the famous Bo Jackson touchdown screen as well. Someone needs to make a T-shirt of this. 
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Found via Stash today that the Prometheus promo David was directed by Johnny Hardstaff of RSA and the VFX was done by a London group called Hoxton Redsox. It’s a futuristic product spot sold to you by the product itself. Mind explosion. I also love the use of subtle graphics in this spot.



I recently found Think Quarterly by Google. It’s refreshing to see good illustrations, and great articles. It’s almost like a very high end Monocle-like web magazine. It’s what I imagine Mcsweeney’s Quarterly would look like if it was only online. I think this is the first form of what an online magazine that feels tangible and breaks the grid of they boxy old htlm feeling websites and online magazines. ESPN’s Grantland, Mcsweeney’s Quarterly should take note this is the future of publishing. Fresh looking designs coupled with great informative articles.

I wanted to continue on this thought about making ideas happen. I work in the motion graphics, motion design industry. I deal with clients, agencies, design studios, and production companies. Some have amazingly smart leaders that know what they want. But what if you are working for a client that doesn’t understand what it is that you do?

Most clients ask for assets without really understanding what they are asking for. Most of the time clients come to me asking for – an animation, a storyboards, or a style frame. But what they usually are asking for is for you to help them tell a story visually and in time. Other times they are really asking for is a concept, a way of thinking or approach to their problem. I think a lot of people confuse the two.

Most importantly they get caught up in the deliverable and don’t know what they’re really asking for. More likely than not they want one if not all of these things:

1. Understanding of the problem – What are we saying? Usually there is a message to be delivered.
2. Understand the clients approach to solving the problem, sometimes they won’t have an approach and the designer has to come up with one.
3. Art direction – visually solving the problem that will give the clients something unique yet reach the most people. It’s more than just style, it has to be the right style. It takes a designer to ask the right questions to find the right solutions to the problem.
4. Storytelling – the sequence in which the story should be told to be the most effective.
5. Story boarding –  This is what the client is asking for. A visual representation of the story.

If you end up working with clients that understand and value this process, work with them as much as possible. They will be good partners in the future. As for designers in the motion industry. Don’t let yourself get relegated into doing “frames” or ” just animation”. Know your value, and know what your are bringing to the table.

This reminds me of the Shynola video they did a while back for Junior Senior. Apparently this was done f for Fox Italy by Punga an Animation stuio from Buenos Aires. More about the piece can be found here.

Great Ad for Ikea by Tomas Mankovsky. One of the more clever spots I’ve seen in a while. Surprising and fun.